Sunday, August 4, 2013

CC Map Change Info [1.6.2/1.7]

Here's ANOTHER change of plans on the map change for this upcoming update.
Info has been released by Jeb via a tweet on twitter saying the next update (1.7) is going to have new biome(s) included in the update. Therefore meaning we will need to reset the map in 1.7.

To make it so we don't have to go through the pain of losing all our items twice, what I've decided to do is NOT RESET the map in 1.6.2 and wait until 1.7.x release to reset the map.

Also you may realize that by not resetting the map in 1.6 you won't be able to enjoy the features of 1.6, however I found a way to fix that. What I'm going to do, is after we update to 1.6 I will expand the faction world border 2000 blocks farther then it currently is, making the world border 7000 x 7000. This not only will spawn in the features of 1.6 but it will also spawn horses and more animals along with create clean fresh land for you and your friends to build on.

This also means those small rooms where you've been hiding your stuff until the map reset now do not need to be used, so you should probably hide that stuff back in your vault or in your locked chest.
When 1.7 is released and we update to that we will then reset the map.

-Lme

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